绿幕动作迁移 · 双图对打

Seedance 2.0写实短剧竖屏结构化提示词动作8秒
图 1 图 2 的角色照绿幕参考视频的动作打一架。动作迁移+双角色合成的组合工作流。
PROMPT · Seedance 2.0 提示词
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让图片1和图片2中的角色使用绿幕参考视频中的动作进行打斗。场景设定:废弃停车场。战斗过程中加入视觉特效。
✍️ 编辑解析

这是动作迁移类玩法的标准三件套——两张人物图定主体外观,一段绿幕参考视频定动作数据,文字部分只负责说清楚谁跟谁打、在哪打。「abandoned parking lot」这种场景词故意选得普通,是为了不抢动作数据的戏,「add visual effects during combat」留了一句活口,把特效风格的判断权交给模型自己填。

想要更强的画面控制?编辑扩写参考版(非原词,仅供借鉴):
Two fighters, matching the likenesses from Image 1 and Image 2, face off in a dimly lit, abandoned parking lot littered with cracked concrete and flickering overhead lights. Their movements precisely mirror the choreography captured in the green-screen reference footage — every punch, dodge, and counter-strike replicated with matching timing and weight. As the fight intensifies, faint energy trails and impact shockwaves ripple outward from each connecting blow, dust kicking up off the ground with every heavy landing. Sparks fly from a damaged light fixture overhead, flickering in sync with the escalating combat, while the camera holds a dynamic angle capturing both fighters trading blows in fluid, uninterrupted motion.
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