Green-Screen Motion Transfer — Two Characters Face Off

Seedance 2.0RealisticShort DramaVerticalStructured PromptAction8s
Characters from Image 1 and Image 2 fight it out, following the motion from a green-screen reference video. A combined workflow of motion transfer and dual-character compositing.
PROMPT · Seedance 2.0 提示词
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Make the characters from Image 1 and Image 2 fight using the movements from the green-screen reference video. Setting: abandoned parking lot. Add visual effects during combat.
✍️ Editor’s Notes

这是动作迁移类玩法的标准三件套——两张人物图定主体外观,一段绿幕参考视频定动作数据,文字部分只负责说清楚谁跟谁打、在哪打。「abandoned parking lot」这种场景词故意选得普通,是为了不抢动作数据的戏,「add visual effects during combat」留了一句活口,把特效风格的判断权交给模型自己填。

Want tighter control? Editor-expanded reference version (not the original prompt):
Two fighters, matching the likenesses from Image 1 and Image 2, face off in a dimly lit, abandoned parking lot littered with cracked concrete and flickering overhead lights. Their movements precisely mirror the choreography captured in the green-screen reference footage — every punch, dodge, and counter-strike replicated with matching timing and weight. As the fight intensifies, faint energy trails and impact shockwaves ripple outward from each connecting blow, dust kicking up off the ground with every heavy landing. Sparks fly from a damaged light fixture overhead, flickering in sync with the escalating combat, while the camera holds a dynamic angle capturing both fighters trading blows in fluid, uninterrupted motion.
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