3D White-Model Motion Transfer Workflow

Seedance 2.5WorkflowCamera MovementImage to VideoHandheld CameraBlack & WhitePost-Apocalyptic6s
Using Seedance 2.0 fast to convert a reference video into a 3D white model, then rendering new footage with 2.5 — the whole action and camera movement gets carried over. The value here is the workflow itself, and both prompt stages are preserved in full.
PROMPT · 转3D白模提示词
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3D white-model conversion prompt: Convert the reference video into a minimalist, monochrome CG white-model video style. Strictly preserve, frame by frame, the reference video's camera movement, composition, shot pacing, character motion, poses, and the movement of any object in hand; completely replace the human subject with [image]. The character is a smooth, hairless, expressionless white mannequin figure; the head, skin, top, pants, and any held object are all rendered in a uniform, textureless light gray-white matte material. Preserve clean, realistic three-dimensional volume, clothing silhouette, and finger poses, but do not include skin pores, fabric texture, patterns, logos, accessories, or material reflections. Use soft, front-top studio lighting so that the forehead, shoulders, chest, and hands appear bright white, while the sides, inner arms, and clothing recesses transition naturally from light gray to mid-gray; shadows should be soft and restrained, with a slight ambient occlusion. Transform the original scene (background) into an abstract grayscale spatial hierarchy set within a pure black space: keep a simple, textureless mid-gray support plane beneath the character's feet; based on the relative height relationships of the camera and terrain in the original video, form several smooth, low-detail gray height planes or soft tiers across the foreground, midground, and background. Areas that are closer or higher should be slightly brighter, while areas that are farther or lower should gradually darken to dark gray or black, clearly conveying camera rise/fall, orbiting movement, and spatial depth. Only black, white, and gray are allowed -- no other colors may appear. No depth-camera effect, no distance map, no scan lines, no grid, no wireframe, no sci-fi HUD, no realistic photographic look, no text, watermark, logo, or UI. No sound, sound effects, or background music.
✍️ Editor’s Notes

这是典型的「负面词洪泛」控色prompt,靠反复的「不要」把模型对纹理、反光、色彩的默认丰富倾向死死摁住,只留黑白灰三阶灰度和一个承托平面表达空间纵深。转白模这类强约束风格化任务,正面描述往往说不清楚要什么,靠堆负面词划清「不许出现什么」反而更稳,这条把这个思路用到了极致。

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工作流提示词
PROMPT · Full Prompt
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How to achieve motion + camera movement transfer via 3D white-model video: Seedance 2.0 fast completes the 3D white-model conversion (saves credits) Seedance 2.5 completes the rendering of the new footage (best and most stable results) Specific workflow: 1. Upload the reference video, select Seedance 2.0 fast, 480P, and enter the prompt for converting to a 3D white model (see the comments section): 2. Take the 3D white-model video + the character image, select Seedance 2.5 -- choose 720P if you need high image quality, or 480P if quality requirements are lower -- and enter the new scene prompt: Replace the main subject in the reference video "视频 - 2026-08-19T180755.671" with Image 9 (2). Generate a scene of this female lead running across a rooftop in a post-apocalyptic modern city, with the camera following her as she keeps running forward, then jumping up to grab a rope dropped from a helicopter. After that, the camera tilts down following her, revealing the burning, exploding city and streets below her. Fully photorealistic human quality, cinematic feel, generate sound effects only, do not generate background music.
✍️ Editor’s Notes

这条不是画面prompt,是工作流笔记,揭示的是社区已经摸熟的「2.0 fast 转白模省算力+2.5 出正片」接力打法:先用低配版本快速跑通动作骨架,再上旗舰模型渲染最终画面。这种分工思路本身比prompt文本更有参考价值,说明玩家已经把不同档位模型当成流水线上的不同工序在用,而不是死磕一个模型硬吃全部工作量。

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