低模 3D 世界 · 360° 環繞視角

Veo 3科幻特效直式抽象60秒
帶著明顯瑕疵的低解析度 3D 世界 360° 環繞視角——刻意暴露生成偽影。元媒介實驗:讓模型展示自己的骨架。
PROMPT · Veo 3 提示词
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由Veo 3生成的低解析度3D世界的360度視角畫面,帶有明顯的畫面瑕疵,讓觀眾可以在3D空間中環顧四周。
✍️ 編輯解析

这条挺有意思,直接把「generated by Veo 3」写进prompt里,相当于让模型自我指涉、模拟自己生成低模世界的那种半成品感。「visible artifacts」是主动要瑕疵而不是追求精致,「360° view」定的是交互式环视效果,整体是在测试模型能不能故意做不完美,这跟大多数追求高保真的prompt思路正好相反。

想要更強的畫面控制?編輯擴寫參考版(非原詞,僅供借鑑):
A blocky, low-resolution 3D environment unfolds around the viewer, clearly synthetic in nature — flickering textures, jagged polygon edges, and faint digital artifacts pop in and out as the camera slowly rotates a full 360 degrees. Distant low-poly trees and geometric buildings shimmer with slight glitches, colors bleeding subtly at their borders. The horizon warps faintly at the edges of render distance, giving the sense of an unfinished, dreamlike simulation rather than a polished world. As the rotation completes, the viewer gets a full sense of the strange, imperfect landscape, artifacts flickering rhythmically, evoking the raw, experimental texture of an AI model still figuring out how to render reality.
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