A Low-Poly 3D World — 360° Spin
A visibly flawed, low-resolution 3D world in a 360° spin — deliberately exposing the generation artifacts. A meta-media experiment: letting the model show its own skeleton.
PROMPT · Veo 3 Prompt
Create with AI由Veo 3生成的低分辨率3D世界的360度视角画面,带有明显的画面瑕疵,让观众可以在3D空间中环顾四周。
由Veo 3生成的低解析度3D世界的360度視角畫面,帶有明顯的畫面瑕疵,讓觀眾可以在3D空間中環顧四周。
A 360° view of a low-resolution 3D world generated by Veo 3, with visible artifacts, allowing the viewer to look around in 3D.
Veo 3によって生成された低解像度の3D世界の360度ビュー。視認できるアーティファクトを伴い、視聴者が3D空間を見回せるようになっている。
Veo 3로 생성된 저해상도 3D 세계의 360도 시점 영상, 뚜렷한 화면 결함이 있으며, 관객이 3D 공간 속에서 사방을 둘러볼 수 있게 한다.
✍️ Editor’s Notes
Kind of a fun one — it literally writes “generated by Veo 3” into the prompt itself, basically making the model self-referential, simulating its own half-finished, low-poly output. “Visible artifacts” is deliberately asking for flaws instead of polish, and “360° view” locks in a spinning-environment effect. Overall this is testing whether the model can intentionally be imperfect, which is the opposite of what most high-fidelity prompts are going for.
Want tighter control? Try this expanded version:
A blocky, low-resolution 3D environment unfolds around the viewer, clearly synthetic in nature — flickering textures, jagged polygon edges, and faint digital artifacts pop in and out as the camera slowly rotates a full 360 degrees. Distant low-poly trees and geometric buildings shimmer with slight glitches, colors bleeding subtly at their borders. The horizon warps faintly at the edges of render distance, giving the sense of an unfinished, dreamlike simulation rather than a polished world. As the rotation completes, the viewer gets a full sense of the strange, imperfect landscape, artifacts flickering rhythmically, evoking the raw, experimental texture of an AI model still figuring out how to render reality.
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