A Low-Poly 3D World — 360° Spin
A visibly flawed, low-resolution 3D world in a 360° spin — deliberately exposing the generation artifacts. A meta-media experiment: letting the model show its own skeleton.
PROMPT · Veo 3 提示词Create with AI
由Veo 3生成的低分辨率3D世界的360度视角画面,带有明显的画面瑕疵,让观众可以在3D空间中环顾四周。
由Veo 3生成的低解析度3D世界的360度視角畫面,帶有明顯的畫面瑕疵,讓觀眾可以在3D空間中環顧四周。
A 360° view of a low-resolution 3D world generated by Veo 3, with visible artifacts, allowing the viewer to look around in 3D.
Veo 3によって生成された低解像度の3D世界の360度ビュー。視認できるアーティファクトを伴い、視聴者が3D空間を見回せるようになっている。
✍️ Editor’s Notes
这条挺有意思,直接把「generated by Veo 3」写进prompt里,相当于让模型自我指涉、模拟自己生成低模世界的那种半成品感。「visible artifacts」是主动要瑕疵而不是追求精致,「360° view」定的是交互式环视效果,整体是在测试模型能不能故意做不完美,这跟大多数追求高保真的prompt思路正好相反。
Want tighter control? Editor-expanded reference version (not the original prompt):
A blocky, low-resolution 3D environment unfolds around the viewer, clearly synthetic in nature — flickering textures, jagged polygon edges, and faint digital artifacts pop in and out as the camera slowly rotates a full 360 degrees. Distant low-poly trees and geometric buildings shimmer with slight glitches, colors bleeding subtly at their borders. The horizon warps faintly at the edges of render distance, giving the sense of an unfinished, dreamlike simulation rather than a polished world. As the rotation completes, the viewer gets a full sense of the strange, imperfect landscape, artifacts flickering rhythmically, evoking the raw, experimental texture of an AI model still figuring out how to render reality.
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