Lone Warrior 360° Orbit · 60fps

Veo 3Structured PromptCamera MovementActionEpic8s
A JSON for a full 360-degree orbit around a warrior, shot at 35mm and 60fps. The standard camera move for character reveal: one full circle shows off all the gear.
PROMPT · Video Prompt
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"shot": { "composition": "medium-wide shot of a lone warrior centered in frame, camera performing a slow 360° orbit", "lens": "35mm prime", "frame_rate": "60fps", "camera_movement": "smooth, steady circular orbit maintaining equal distance from subject", "camera_model": "ARRI Alexa LF", "lens_type": "Zeiss Supreme Prime 35mm", "camera_movement_array": [ "slow start from rear three-quarter view with cape dominating foreground", "smooth transition to front view as sword reaches apex", "gradual pull-back during final seconds to reveal vast valley backdrop" ] }, "subject": { "description": "armored warrior with a flowing cape, raising a glowing sword skyward", "wardrobe": "ornate silver plate armor with gold inlays and a deep crimson cape", "props": "ancient longsword glowing with ethereal blue light" }, "scene": { "location": "windswept cliff overlooking a vast valley", "time_of_day": "sunset", "environment": "storm clouds gathering above, faint lightning in the distance, wind carrying leaves and dust, faint magical runes glowing on cliff rocks" }, "visual_details": { "action": "warrior raises sword slowly as magical energy swirls upward into the sky", "special_effects": "glowing sword emitting volumetric light rays, swirling magical particles and embers, air shimmering with heat-like distortion, faint lightning strikes syncing with magical pulses", "hair_clothing_motion": "cape billowing dramatically in the wind, loose strands of hair whipping across face" }, "cinematography": { "lighting": "golden sunset rim lighting contrasted with storm-shadowed foreground, volumetric god rays breaking through clouds", "color_palette": "warm golds and oranges contrasted with electric blues and deep storm greys", "tone": "heroic, epic, awe-inspiring", "color_grading_LUT": "Epic Fantasy LUT with high contrast, cinematic shadows, and warm highlights" }, "audio": { "music": "epic orchestral score with swelling strings, deep brass, and choral vocals, slowly building in intensity", "ambient": "wind howling through the cliff, distant thunder rolls, faint rustle of leaves", "sound_effects": "magical hum intensifying with sword lift, crackles of energy with each lightning flash, low-frequency rumble synced to magic pulses", "mix_level": "orchestral music dominant during climax, ambient and magical FX layered for immersion", "mastering": { "LUFS_target": "-14", "limiter_settings": "brickwall limiter at -1dB, slow attack for smooth orchestral peaks, medium release for sustained reverb tails" } }, "dialogue": { "character": "", "line": "", "subtitles": false }, "FX_cues_with_timings": [ { "time": "0.0s", "effect": "subtle particle drift around warrior’s feet as wind picks up" }, { "time": "1.8s", "effect": "volumetric light rays intensify from sword glow" }, { "time": "3.5s", "effect": "rune patterns ignite faintly on surrounding rocks" }, { "time": "5.0s", "effect": "synchronized lightning flash with magical energy surge" }, { "time": "6.8s", "effect": "cape and hair whip dramatically as wind peaks" } ] }
✍️ Editor’s Notes

这条走的是「shot/subject/scene/visual_details/cinematography/audio/dialogue/FX_cues_with_timings」八件套重装模板,camera_movement_array 把一整圈 360° 环绕拆成「后侧四分之三→正面→缓慢拉远」三段小节奏,等于提前把转折点钉死,不指望模型自己判断什么时候该换视角。FX_cues_with_timings 精确到零点几秒对齐雷光和符文点亮,这种时间戳锁对支持音画联动的 Veo 3 很受用,但 mastering 里 LUFS -14、brickwall limiter 这类混音棚参数,模型不会真去算响度,纯粹是写给人看的仪式感堆料。dialogue 字段特意留空,等于提前堵死模型给孤勇者硬凑一句台词的冲动。

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