'90s Low-Poly JRPG Battle Screen

Seedance 2.0Game StyleRetroImage to VideoPost-ApocalypticPixel Art15s
The reference subject reimagined as a late-'90s low-polygon JRPG battle interface. A 3D-generation take on pixel nostalgia.
PROMPT · Seedance 2.0 提示词
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[Style] Late 90s low-polygon 3D game, JRPG battle screen. [Visuals] Low-polygon model based on the attached subject. Background is a wasteland with giant crystals. [Sequence] [0-3s] A blue command window with options like "ATTACK" and "MAGIC" appears on the left side of the screen. The cursor selects "MAGIC" and a decision sound plays. The camera zooms from behind the subject towards the enemy. [3-8s] The subject leaps into the air and casts a spell. A purple magic circle and rough particle effects violently erupt around them. The camera rotates dynamically, and a cut-in of the subject appears. [8-12s] A giant pillar of light strikes the enemy directly. The screen flashes intensely, and the damage number "9999" pops up. [12-15s] Close-up of the subject striking a victory pose. A text window appears at the bottom of the screen, and the decisive line "This is my all-out effort!" appears character by character. [Audio] Beepy command sounds, flashy explosion SE, subject's voice.
✍️ Editor’s Notes

用「[Style][Visuals][Sequence][Audio]」这种分区块写法,把90年代JRPG战斗画面的关键帧拆成0-3s、3-8s、8-12s、12-15s四段时间轴,连伤害数字9999和台词「This is my all-out effort!」都精确写进对应的时间段。这种极度结构化的写法本质是在模拟一个游戏引擎的分镜脚本,对Seedance这种支持长prompt细粒度控制的模型来说,时间戳越具体,镜头切换的节奏就越不容易乱。

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