Wizard Rabbit Rides a Mine Cart · Cave Ride Entrance on Halloween Night

Seedance 2.5Cute PetsFantasyAnimalsVerticalTracking Shot7s
A white rabbit in a pointed hat and tattered black robe trots up to a Halloween cave ride, makes a spell-casting flourish with one paw, then hops into a rusty mine cart, ready to go.

PROMPT · Video Prompt

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[Format] Vertical 9:16. [Setting] A carnival midway on Halloween night. At the mouth of a dark cave ride stands a glowing wooden arch with a sign bearing the ride's mysterious name. Around the entrance hang carved jack-o'-lanterns, heavy cobwebs and bats. Neon string lights in flickering purple and pumpkin-orange glow overhead, and fog drifts across the ground. [Camera] First a medium-wide tracking shot that follows the character of @video1 from the side as it nears the ride entrance. Then a tighter three-quarter angle as it climbs into an empty, rusty mine cart waiting on the rails. [Timeline] (0-2s) The white wizard rabbit, in a pointed black hat and a tattered black robe, walks eagerly toward the glowing cave entrance with ears up and eyes wide with excitement. (2-4s) Under the archway it stops, gazes up with happy anticipation, and lifts one paw in a playful flourish, as if casting a tiny spell. (4-6s) It hops into the mine cart that is waiting for it, settles down, grips the front rail and grins. (6-7s) The cart lurches forward a little, eager, as though about to shoot off into the dark tunnel. [Look] A playful, spooky-cute Halloween fantasy illustration. Lighting mixes warm pumpkin-orange with cool violet, the fog is soft, and depth of field is cinematic. The character's design, proportions, and fur and robe texture follow the reference video.

✍️ Editor’s Notes

The prompt uses five bracketed blocks (Format, Setting, Camera, Timeline, Look), so editing one block leaves the rest alone. Camera names just two setups, a medium-wide side track and then a tighter three-quarter angle, matching the timeline. The Timeline cuts seven seconds into 2/2/2/1-second beats with one action each (walk up, gesture, hop in, cart lurches), and the beats follow causally, so they are hard to blur together. The character is only called @video1, and Look repeats that design, proportions, fur and robe texture follow the reference, so the consistency request appears twice. Setting relies on concrete nouns (jack-o'-lanterns, cobwebs, bats, purple and orange neon, ground fog) rather than vague words like "scary".

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