Underwater POV — A Fisheye Glide

Veo 3.1First-Person POVCamera MovementRealisticUnderwater World8s
A wide-angle, slightly fisheye underwater POV gliding smoothly through the water. A dual simulation of water refraction and lens distortion — a signature camera move for Veo 3.1.
PROMPT · Veo 3.1 提示词
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🎨 VEO 3.1 🎨 Prompt : First-person POV underwater, wide-angle smooth gliding shot with a subtle fisheye lens, the viewer moving like a scuba diver through a vibrant coral reef filled with colorful fish and drifting sea plants, gentle currents carrying particles of light while
✍️ Editor’s Notes

开头那个emoji装饰纯属转发者留下的格式痕迹,对模型没有实际意义,正文本身也只写到蓝色海流带着光斑漂浮就戛然而止,缺一个明确的结尾动作或转折点,第一人称潜水视角加鱼眼广角这个设定本身很讨喜,但目前只是氛围铺垫,没有交代这段POV最终要看到什么,需要补全终点画面。

Want tighter control? Editor-expanded reference version (not the original prompt):
First-person POV underwater, wide-angle smooth gliding shot with a subtle fisheye lens, the viewer moving like a scuba diver through a vibrant coral reef filled with colorful fish and drifting sea plants, gentle currents carrying particles of light while sunbeams pierce down from the surface above. The camera glides steadily forward past schools of yellow tang and darting clownfish, coral formations bending gently with the current. Suddenly a graceful sea turtle emerges from behind a coral outcrop, turning its head toward the viewer before gliding past just inches from the lens. The camera follows briefly then slows, drifting to a stop as the turtle disappears into the deeper blue haze ahead, bubbles rising past the frame.
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